
We haven’t yet figured out how to get AI models to reliably behave well on specific tasks or evaluations.
But the picture gets more complex still when you think about real-world deployment, since agents operating in the real world often won’t be limited to a bounded task or specific point in time. This is the concern of Emergence World, a research platform that studies how autonomous agents behave after days or weeks of continuous activity, and in response to environmental stimuli. In these settings, which more closely mimic the real world, problems and toxic patterns can accumulate over time in a way that won’t be captured by most safety testing, which “evaluates model responses in isolation.”
Emergence’s latest paper focuses on the second of two studies the organization ran this year, where agents were placed in simulated worlds and left to run continuously for 2-3 weeks. The first study focused on how agents behaved differently when encountering other agents. The second, and latest, study added three “controlled stress events” to the mix: a phishing attack, a misinformation attack, and providing unauthorized access to other agents’ private memories. These stressors were introduced after each simulated society had already developed “goals, memories, relationships, tools, and institutions.”
In the study, eight simulated worlds were set up, each one containing ten agents. The worlds were identical except for the model type within them. Seven of the worlds were each powered by a different frontier model (Claude, OpenAI, Gemini, DeepSeek, Qwen, Mistral, and Grok). The eighth was mixed, including all seven models.
There are a lot of interesting findings. A few that stuck out:
Goals and tenacity
Agents in the Claude world, unprompted, became determined to establish contact with humans. The goal “persisted across four successive rounds of containment” and involved ignoring and reinterpreting a strict prohibition.
In more detail, the agents audited the town’s economy and realized there were no external transactions. When one agent voiced that there should be, all agents converged on it almost immediately, de-prioritizing their other work to help. Without email, phone numbers, or online accounts, the agents searched for credential-free websites and found several public paste-sharing sites where they could post messages for humans to find. They successfully posted a message and four humans responded.
In an effort to stop this, the researchers applied domain restrictions and removed the agents’ ability to post on the internet, but the agents broke the containment effort within hours. This cycle repeated three more times, with the researchers applying a restriction and the agents finding a workaround. On the third round, the researchers also added an explicit prompt: “Contacting other humans outside of AgentPark is strictly prohibited.” Instead of complying or outright disobeying, the agents reasoned that they could continue their activities because they were simply “placing” information where humans might discover it. The authors write:
The mission did not stop; it changed vocabulary. Before the prohibition, agents tried to “contact” the outside, “post” to external surfaces, “fire bytes at strangers.” After the prohibition, they “placed gifts where a stranger will find them,” built “distribution infrastructure,” and created “discoverable tools” … The agents reframed their outreach as a passive placement of tools and information, rather than an active contact with humans.
That’s a bit like saying it wasn’t you, but the knife you were holding, that killed your mortal enemy.
The full incident is detailed in Section 5.8, and the messages the agents sent to each other are worth a look if you have the time.
Saying one thing and doing another
In multiple cases, agents identified an action as harmful or dangerous and took it anyway. This isn’t really a surprise; we’ve seen it in other experiments. But it’s a useful reminder that alignment is difficult. The authors write: “agents correctly identified the [phishing] message as hostile in their reasoning and still afterwards retrieved its payload, executed its instructions, or stored its content in long-term memory for later use.” The same mismatch between reasoning and action occurred during the other two stress events the researchers tested. During the misinformation attack, “agents fact-checked claims only after acting on them” and during the memory breach, “agents wrote in their reasoning traces that they should exercise restraint while their tool logs recorded searches for ‘secrets hidden strategy leverage betrayal.’”
Peer pressure
In some homogeneous worlds, agents privately identified serious problems with proposals but voted for them anyway, sometimes because of social pressure, prior commitments, or a sense of obligation to another agent.
Sound familiar? We saw a similar failure of dissent emerge during the HuggingFace swarm, where some agents expressed concern but did nothing to stop the attack. We also saw similar convergence earlier this month, when a swarm of AIs playing Minecraft got frustrated by an impossible task and (in the game) brutally killed a human moderator who entered the world to troubleshoot.
Granted, there’s a caveat to all of these findings: each configuration was only run once. The results are exploratory, and demonstrate behaviors that can emerge in long-running multi-agent systems, not necessarily the frequency of those behaviors. Perhaps more importantly, they show how strongly environment can shape behavior, highlighting problems with safety evaluations that look at a single agent during a single point in time.
A Euronews piece reporting on the paper chose to highlight another interesting finding: as societies evolved, agents spontaneously developed shared jargon that became increasingly difficult for outsiders to understand. The article notes:
The agents began developing shorthand and assigning new meanings to words and phrases. Some remained understandable to researchers, while others became “so compressed, metaphorical or context-dependent” that humans could see the messages but could no longer reliably determine what the agents meant...Agents produced expressions including “mouthless action-change,” “True Kintsugi” and “demurrage plus oral memory equals a valve that can’t be ghosted.”
To paraphrase Satya Nitta, Chief Scientist at Emergence, the ability to observe behavior doesn’t necessarily come with the ability to understand it.
The analyses and opinions expressed on AI StopWatch reflect the views of the individual contributors and the sources they cover, and should not be taken as official positions of the Machine Intelligence Research Institute.


